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Fallout 4 overboss armor
Fallout 4 overboss armor










fallout 4 overboss armor

Well the mod I'm thinking of would basically create a bunch of new parks all over the commonwealth. And you will have to subjugate them, force them to fight for you and pay tribute, and make gruesome examples of those who defy you.

fallout 4 overboss armor

And each gang will have unique npcs with their own backstoriesĪll of them will be fighting you and each other for territory as raiders do. Or the mongrels who use dogs to attack you. Or the reapers, who are obsessed with death and wear skeleton armor. Or the deathclaws, who wear deathclaws skulls and have tamed deathclaws fighting for them. Or the scorpions, wearing armor made from radscorpions.

fallout 4 overboss armor

I'm not talking about consolidating generic raider gangs and bosses, but an ambitious mod that creates new gangs with unique tribal identities, backstories and traits to expand on the raider story.įor instance, the minute-raiders, a gang of Minutemen deserters turned raiders, wearing Minutemen armor and using Minutemen weapons to raid the commonwealth at a minute notice. Why stop at 3 gangs? Why not dozens? Like how Caesar conquered 86 tribes. I was disappointed by the small scale of nuka world.












Fallout 4 overboss armor